Medjay - Scales of war

Rescue at Rivenroar

Raid on Brindol

After a week of travel to Brindol in response to Council Member Eoffram Troyas call for help, Jonoh Lightbringer, [Jansen, Larson, Tirali, and Zachiel arrive at the Antler and Thistle tavern where they await the arrival of the last member of their party, Ajax Bronzechest. As the Medjay enjoys some frosty beverages, screams are heard from outside. At that moment, a band of goblins bearing the mark of the Red Hand burst through the door, attacking the patrons and attempting to set fire to the bar. The Medjay slay the goblins, douse the flames, and rush outside to find an Ogre pulling a cart filled with flaming tar bombs and two goblin archers. While the townsfolk rush around trying to put out the flaming building, the Medjay spring into action, igniting the cart and killing the invaders. After chasing the remaining goblins out of the city, the Medjay rendezvous with the city guard to ensure the safety of the after. After a nights rest, the party was approached by Eoffram Troyas. Troyas, informs the PC’s that the invaders have killed hundreds, caused massive amounts of property damage, have broken in and stolen artifacts from the Hall of Great Valor, and have kidnapped several citizen (Jalissa, sertanian, Kartenix, Thurann, Mirtala, Zerriksa, and Adronsius Bronzechest). Troyas informs the party that the rest of the Brindol Council refuses to send a rescue party because “The city can’t spare its defenders” and while he disagrees, his hands are tied. Troyasmquests the PC’s with rescuing the kidnapped citizens, and recovering the stolen artifacts. Upon agreeing, Troyas directs the Medjay to interrogate a captured goblin named Morrik. Morrik reveals that the invading forces were under the command of a hobgoblin named Sinruth and are a resurrection of the old Kulkor Zhul Red Hand.

Rivenroar Crypt

The Medjay entered the crypt and encountered all maners of foes including:

  • Several gnomes (fey)
  • Goblins
  • Hobgoblins
  • Undead (shadowfell)
  • Ettercaps (shadowfell)
  • Gelatinous cube from a portal to the shadowfell
  • Various animals (hounds, rats, and drakes)
  • Elemental monsters controlled by fey creatures (Magma Claws and evistro)

after clearing much of the crypt, the Medjay faced and easily slayed the leader of the new Red Hand, Sinruth. The party learned that Sinruth had plans to raise an army and carve out a fiefdom of his own. A letter found on his person indicated that he had captured prisoners to feed his undead allies and that the attack on Brindol and the theft of the relics from the Hall of Great Valor were both instigated by an entity known as The Emissary who promissed to provide Sinruth with many more to command if he attacked the city and stole the relics.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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