Village, Population: 183

Dunesend was built on the ruins of the dwarven supply depot that once served Clan Ironfell’s hidden mining operations in the desert. All that remains of the original dwarven enclave are scattered foundations and a single watchtower. However, the dwarves’ carefully constructed system of spring-fed wells and cisterns still functions, allowing those who dwell here to farm the scrubland and eke out an existence in the harsh landscape. In years past, trade caravans made Dunesend a waypoint along an east-west trade route. Today, the road is sand and the caravans have all but vanished. The handful of families remaining in Dunesend do so because they have nowhere else to go.

Lotho Elberesk, owner of the Dunesend Caravansary is a village elder and the settlement’s de facto leader.

The isolated population of Dunesend are all human with the exception of Bede, the halfling baker. Though they have little exposure to non-humans, the folk of the village show no malice or prejudice against them.

Points of Interest
  1. Serpent Wall
  2. Public Well
    This bucket-drawn stone well features a wooden roof set on stanchions. This can be lowered during high winds to keep blown sand out of the village’s water supply. The well is part of the ancient dwarven waterworks, and holds an inexhaustible supply of fresh water even during the driest months.
  3. Smithy
    An aged human named Darkus Comahni works the forge here, repairing tools and household implements for the villagers. Though he has little call for it, he can repair weapons and armor as well.
  4. Dunesend Caravansary
  5. Bede’s Bakery
    A wizened halfling from distant eastern lands runs a bakery whose half-dozen tables provide the village’s only communal gathering place. Old Bede can usually be found by the fire pit, smoking an exotic pipe as he strokes his long gray mustache. He is an excellent source of information regarding the village, though his accent is heavy. Bede keeps accounts for the villagers who spend their evenings here, trading his goods for labor. Bede sells a cup of sweet tea and a pastry for 1 cp and a room for the night is only 1 cp.
  6. Dwarf Tower
    This stout watchtower is built of great blocks of granite imported from the Wyvernswatch Mountains and is the only surviving part of the dwarven supply depot, it serves as Dunesend’s defensive redoubt as well as a shrine to Melora, the village’s matron deity. It is attended by the aging priestess Fawma Bruth, a cleric who retired to the wilderness long ago. The other villiagers claim that Fawma has the power to heal you with prayer.
  7. Villagers’ Huts
    Each of these simple structures of mud bricks and scavenged wood holds a single family of eight villagers and their animals.
  8. Irrigated Fields
    These are just two of a dozen fields of crops bordering the Thornwaste along the wall to the east and west of the village. Each has a crude wooden pump house containing still-functioning dwarven pumps that bring water from underground cisterns to the surface.


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